Отскок в игре
- Предыдущая страница Гравитация в игре
- Следующая страница Вращение в игре
This red block will bounce up when it lands:
bounce
Another feature we need to add is bounce
property.
bounce
The property indicates whether the component will bounce when it falls to the ground due to gravity.
bounce
The value of the property must be a number. 0 means that the component will not bounce at all, and 1 will make the component bounce back to the starting position after descending.
instance
function component(width, height, color, x, y, type) { this.type = type; this.width = width; this.height = height; this.x = x; this.y = y; this.speedX = 0; this.speedY = 0; this.gravity = 0.1; this.gravitySpeed = 0; this.bounce = 0.6; this.update = function() { ctx = myGameArea.context; ctx.fillStyle = color; ctx.fillRect(this.x, this.y, this.width, this.height); } this.newPos = function() { this.gravitySpeed += this.gravity; this.x += this.speedX; this.y += this.speedY + this.gravitySpeed; this.hitBottom(); } this.hitBottom = function() { var rockbottom = this.gamearea.canvas.height - this.height; if (this.y > rockbottom) { this.y = rockbottom; this.gravitySpeed = -(this.gravitySpeed * this.bounce); } } }
- Предыдущая страница Гравитация в игре
- Следующая страница Вращение в игре