oncanplay Event

Definition and Usage

The oncanplay event occurs when the browser can start playing the specified audio/video (when it has buffered enough to start).

The following events occur in the following order during the loading process of audio/video:

  1. onloadstart
  2. ondurationchange
  3. onloadedmetadata
  4. onloadeddata
  5. onprogress
  6. oncanplay
  7. oncanplaythrough

Example

Example 1

Execute JavaScript when the video is ready to start playing:

<video oncanplay="myFunction()">

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Example 2

Execute JavaScript when the audio is ready to start playing:

<audio oncanplay="myFunction()">

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Syntax

In HTML:

<element oncanplay="myScript">

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In JavaScript:

object.oncanplay = function(){myScript};

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In JavaScript, use the addEventListener() method:

object.addEventListener("canplay", myScript);

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Note:Internet Explorer 8 and earlier versions do not support addEventListener() Method.

Technical Details

Bubbling: Not Supported
Cancelable: Not Supported
Event Type: Event
Supported HTML Tags: <audio> and <video>
DOM Version: Level 3 Events

Browser Support

The numbers in the table indicate the first browser version that fully supports this event.

Event Chrome IE Firefox Safari Opera
oncanplay Support 9.0 Support Support Support